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	<title>Comments on: Building Strong Online Communities @ SXSW</title>
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	<description>Team Rubber talks on the Internet in a blog</description>
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		<title>By: SXSWi Notes: Building Strong Online Communities &#8211; Chris Unitt</title>
		<link>http://www.teamrubber.com/blog/building-strong-online-communities-sxsw/comment-page-1/#comment-2254</link>
		<dc:creator>SXSWi Notes: Building Strong Online Communities &#8211; Chris Unitt</dc:creator>
		<pubDate>Thu, 26 Mar 2009 09:49:57 +0000</pubDate>
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		<description>[...] Team Rubber    Give em a click: [...]</description>
		<content:encoded><![CDATA[<p>[...] Team Rubber    Give em a click: [...]</p>
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		<title>By: AdamAN</title>
		<link>http://www.teamrubber.com/blog/building-strong-online-communities-sxsw/comment-page-1/#comment-2239</link>
		<dc:creator>AdamAN</dc:creator>
		<pubDate>Thu, 19 Mar 2009 09:59:52 +0000</pubDate>
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		<description>That talk is brilliant, thanks. Particularly like the bit on recombinant gaming, something already well documented in online video. You&#039;d have loved the ARG/RPG community talks at SXSW - http://sxsw.com/interactive/news/videos_and_podcasts</description>
		<content:encoded><![CDATA[<p>That talk is brilliant, thanks. Particularly like the bit on recombinant gaming, something already well documented in online video. You&#8217;d have loved the ARG/RPG community talks at SXSW &#8211; <a href="http://sxsw.com/interactive/news/videos_and_podcasts" rel="nofollow">http://sxsw.com/interactive/news/videos_and_podcasts</a></p>
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		<title>By: timw</title>
		<link>http://www.teamrubber.com/blog/building-strong-online-communities-sxsw/comment-page-1/#comment-2234</link>
		<dc:creator>timw</dc:creator>
		<pubDate>Tue, 17 Mar 2009 21:31:43 +0000</pubDate>
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		<description>Humm, reminds me of a tech talk I watched the other day:

&quot;Putting the fun in functional&quot;
http://www.youtube.com/watch?v=ihUt-163gZI

- basically describes ways to build and control an online community through making use of natural games that we&#039;re psychologically built to take part in.

Interesting to see how it&#039;s possible to harness games like that to lead the focus of those out-spoken in an on-line community and to persuade it what the values of the site are. (wow I dislike the word &quot;community&quot;!)</description>
		<content:encoded><![CDATA[<p>Humm, reminds me of a tech talk I watched the other day:</p>
<p>&#8220;Putting the fun in functional&#8221;<br />
<a href="http://www.youtube.com/watch?v=ihUt-163gZI" rel="nofollow">http://www.youtube.com/watch?v=ihUt-163gZI</a></p>
<p>- basically describes ways to build and control an online community through making use of natural games that we&#8217;re psychologically built to take part in.</p>
<p>Interesting to see how it&#8217;s possible to harness games like that to lead the focus of those out-spoken in an on-line community and to persuade it what the values of the site are. (wow I dislike the word &#8220;community&#8221;!)</p>
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